Oct 21, 2022

Making a case for Super7 Mouser pack 2.0, a rant:

 I got my Wave 6 figures from Super7... I only bought Slash and 2 Mouser packs. I'm reviewong the Mousers for the Advent Calendar, because Slash will most likely be reviewed soon...

I'm torn with the Mousers. Once I got them in hand, they became more underwhelming than I expected. The Main reason is the lack of value for my money. Something that could be fixed with a NEW pack of Mousers. Here will be my suggestions:

While technically it's an accessory pack, it should be treated as a character:
To an extent, the accessories that the Mousers cone with are mostly NOT for the Mousers. Only one accessory was related to the Mousers, the controller. Everything else was not. Throwing random crap, willy-nilly is not a good idea.

Super7 might have to take a Look at NECA for their beaten up Mouser bits. While seemingly pointless, getting 3 NECA mouser packs can help sell an epic TMNT vs Mousers battle. With the multiple levels of damage on the little guys, the displays look more varied than the ones from Super7. A Mouser 2.0 pack could fix this issue.
Adding similar broken Mouser pieces as accessories for the 5-pack, could help sell epic battles. Maybe they could even look back at the Mirage Mousers that came with NECA Mirage April as an inspiration for massive battle damage that disables Mousers. 

Variety in the battle damage is a necessity!
The Super7 pack Mousers has 3 intact Mousers and 2 beaten up Mousers. The beaten up Mousers have a crappy slashed Tampo on the otherwise pristine torso. The head is a new sculpt with a series of gashes and holes that can only be achieved by Katana or Sai... where are the Mousers with blunt item damage!?

Again, looking at the NECA Set we can see that the Mousers have Blunt Force damage on the heads and bodies. So, a Mouser 2.0 Pack could fix this issue by adding new Mouser SculptS to the mix. I said sculpts, plural, because we can't keep milking the same sculpt and add new tampos... 

I mentioned blunt force trauma for the bodies, since slashing attacks wouldn't hide the toy engineering inside the Mousers. Also, it's a second Mouser body type for able-bodied Mousers. 

Should we go Modular with the Mousers?
I had thought of that, but I don't trust Super7 enough. Modularity would reduce the number of Mousers and I'd rather get 6 mostly able-bodied Mousers and enough Mouser parts to show that they once were 2 Mousers, than getting 2 or 3 at best Modular Mousers.

But at the same time we shouldn't completely ignore the modular idea. Maybe have one of the new battle damaged Mouser bodies with a removable leg to simulate heavier battle damage similar to the NECA Mirage April, but with the option of popping the leg back in to have a more able-bodied Mouser. That way, with multiple sets you can have more display options.

So, what would you do?
That is the question:
I can't go too crazy on the amount of Mousers due to perceived value... that is also another reason why I can't go super modular on all of them. 
I would start with 5 Mousers:
2 Intact (as the one from Baxter Stockman)
1 as the battle damaged from wave 6 but with different tampo on the torso.
1 new Battle Damaged Mouser with blunt force damage on the head and torso.
1 new Battle damaged Mouser using the blunt force damaged torso and the BD head from wave 6.
The Blunt Force damage torso has a single removable leg.

For accessories, I'd add:
2 BD heads on a broken neck
2 broken torsos with swappable leg*.
2 broken pieces that "complete" the mouser bodies.
*=The swappable legs would be broken Mouser Legs that can be used on the full Mousers with swappable leg.
Reuse the run over Mouser from the Party Wagon.

I kinda gave you a total of 8 Mousers with different degrees of damage using figure and accessories that are PURELY RELATED to the Mousers. No silly random accessories, just pure Mouser fun...

But the thing is that theoretically speaking, a 3.0 set COULD BE MADE. Like having a Mouser with dents that could fit a Hockey stick, one riddled with bullet holes or arrows that can be plugged in some of the holes. This set could come with other weapons suffering some battle damage, like a broken Bo staff or bent golf club. Maybe have a Mouser with shuriken stuck to it. There are plenty of possibilities and these could be used as a mini wave to promote army builders. That's what I'd try to do if I had the chance and the resources to do so.


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