Jan 24, 2018

Marvel vs Capcom Infinitiely nickel and diming you.

finally got to play MVC:I...
And let's get the cat out of the bag: the roster is small-ish for a Marvel vs. Capcom game and having to pay $30 to pad it out sucks a buttload of ass. 30 characters... You get Ultron, but not Sigma... Ah, and the extra $30 is for six Characters... Supposedly, more DLC folks are coming. It's kind of a load of crap that characters WITHIN The Story Mode are only unlockable through DLC. Unlocking Sigma, Black Panther and the Monster Hunter through gameplay would've been fun and left the Non-story characters to become DLC. $40 nets you an incomplete game. Yippee...

Let's get cracking: videogame reviews use a 1-10 scale.

Graphics:
The game uses Unreal engine, but some Character models look awful... Thor, Cap, Chris, Ryu, Thanos, I am looking at you. Others look odd... Ms. Marvel's hair comes to mind. Morrigan looks super cute in this.
Some of the more cartoon you characters suffer standing next to the more realistic ones. Don't get me wrong, it's cool to have 3D models for the Characters, but I'm a Sprite art kind of guy...
8.5

Sounds and music:
The music has remixes of past Character stages, but not all of them are great. I didn't notice that until I was using Ryu and began to him his theme. The voices... Some have changed... Spider-man is no longer Spectacular, he is now Prompto. Chun Li IS now Cassie Cage, Black Panther sounds like he knows de wae.
8.5

Controls:
Good news everyone! The horrible MVC3 control configuration is now gone! The controls are now similar to MVC2!!!
Bad news is that many Characters had changes in their moves. Chun Li's Spinning Bird Kick is a QCB Kick instead of charge D, U Kick move. Many lost the Shoryuken command for their uppercuts and now it's double tap down, punch. Spidey's ultimate web throw only works if the opponent is in mid-air. But many got a bunch of new moves. So, training is highly recommended.

The controls themselves are pretty responsive, but sometimes you might accidentally tag out instead of using the Infinity Storm tech.
9.5

Gameplay:
Literally MVC... But back to basics with only two Characters per team. 2-on-2 battles, but with the return of the infinity gems, so this game is a spiritual sequel to Marvel Superheroes!
9.0

Story:
I'm not sure if past games ARE CANON, cause this game kinda treats like the crossover happened barely 3 months ago. Here we get a story mode where the whole convergence is explained and Infinity Gems are the cause and solution to the problem. The weird thing is while there are two separate world's forcibly merged together, the characters kinda act as if both worlds have always been one. That threw me off a little bit.
7.0

Overall:
Marvel vs Capcom: Infinity gets an 8.5 as it's final score. It needed a little Oomph! To reach a nine. And that's ignoring the DLC shenanigans. I feel like Capcom has once again ripped me off.

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