Jan 27, 2023

I want a TMNT fighting game...

 A real fighting game, not a Smash Bros. Clone. Hear me out. I'm not talking about a Tournament Fighters 2 with the Turtles having Street Fighter styled moves, where Michelangelo spits fireballs from his mouth and the Shredder can summon lightning bolts from his claws. I'm talking about a more "realistic" TMNT fighting game. Like say: Raphael can use Shuriken and caltrops as his projectile moves, while Donatello can use flash bangs and smoke bombs. Characters with guns, like say: Rocksteady would have Gun special moves, but his main fighting style would be using the knife in a CQB style. Casey Jones would use balls and Hockey Pucks as his projectile moves.

There will be "crazy fighting game styled" moves, like Michelangelo using the grappling hook to either yank himself across the screen or bring an opponent to him a la Scorpion, Rocksteady would have a Rhinoceros charge attack. Leonardo could have a Dragon punch attack with his swords. Baxter Stockman could summon Mousers as a distraction to set up a flying attack. You know, moves that you could expect the characters to do in the  cartoons/comics/non-fighter games. "Believable" going back to the Michelangelo examples: it's more Believable to see Michelangelo using the grappling hook as a long range attack/zipping across the screen than him vomiting Hadoukens. 

With that believability, some other things must come:
The Turtles would have very similar movesets. Like say, their kick and weaponless attacks would be similar, since they're trained under Splinter. The same thing would be said about Shredder and the Foot Soldiers. While Shredder would have more Traditional ninja weaponry (and a Thermite Grenade Secre Super desperation move as a nod to Mirage), The foot Soldiers would use a bit more tech in their attacks, because they're robots. In the case of Splinter, since he was part of the Foot Clan, his moves would also be similar to Shredder's, but integrating Splinter's cane sword and for some special moves his rat tail. Unlocking the Hamato Yoshi skin, means losing the tail special moves.

I don't see the game as a traditional fighter with "rounds". I see it as a 1 round game with multiple lifebars, kinda like Darkstalkers 3, but closer to DBZ Budokai.

Roster selection and the game's visual style is an important thing. I said I wanted the game to be Believable. At the same time it should use the Vintage Toyline as a HUGE inspiration.
The game should have most of the vintage toyline CHARACTERS. Movie 3 characters, Usagi, Panda Khan, and random variants (ie, Star Trek Turtles) being the exception. 
Usagi and Khan would be out until everything legalese gets cleared. Movie 3 stuff is put because screw movie 3. The only life action stuff would be Tokka, Rahzar, Super Shredder, playmates-ized movie skins for the Turtles, Shredder, Splinter, Foot Soldier, April, and Casey. 

You're wondering the same thing I am: How can we have a "Believable game"and keep the Toy aesthetic?
In  my "Believability" argument, I'm trying to get rid of some of the fighting game zaniness, which clashes with the vintage toyline, which is extremely ridiculous and zany.  Rat King's specials would be Rat related like using the Rat Hook for a swinging kick attack, or his projectile attack being shooting a rat from his ratbow. His super move would be obviously getting swarmed by a mischief of rats. Ray Fillet could have a supermove where he thros Scarfish at the opponent's face, blinding them while Fishstick plants some dynamite on the opponent, sending them flying towards Ray's barb ready to Stab an opponent.
Stuff like that. Donatellow would summon the Pizza tosser and pelt the opponent with sewer covers painted as pizzas.

Now, I mentioned the Secret Super desperation moves with Shredder. That would be something that not every character has. Some characters, mainly bosses would have an SNK styled super secret move. In Shredder's case, when he's in critical at his life bar and has a full super bar, he can pull off a Thermite Grenade. If this grenade connects with the opponent, it's a 1-hit KO. But, it can be swatted away and if it hits Shredder, it can KO him. It could induce a double KO if both players are too close to each other when the move is pulled off. Pizzaface tosses one of his pizzas straight for a 33% health recovery if he's able to eat it on the way down. Opponent could hit the pizza and nullify the health recovery effect. Things like that.

But of course this is all a dream... if only we could get a kickass TMNT AA or better game.

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