Last time I did waves 1 and 2... let's tackle at least 2 more waves of non-turtle variants... by Turtles I mean: Leonardo, Donatello, Raphael, and Michelangelo.
Rocksteady:
Bushwhacking Rocksteady:
New non-weapon parts: head, torso, new crotch, removable vest, removable bandoliers. lots of hands, soft goods olive drab army jacket
This Rocksteady is more cartoon based. At the same time has some elements from other rocksteady toys. The olive drab jacket is a nod to the Mutatin Rocksteady. The removable vest is a nod to Human toon Rocksteady. The bandoliers are nods to the toon Rocksteady. The Alternate head without helmet is meant to resemble Wacky Action Rocksteady without the bandages and horn wrapping. Hands would be dramatic hands, trigger finger hands, pointing hands,
Weapons: Machete that can be holstered on the bandolier. New bladed handguns ( first o e is similar to the tusk guns from Wacky action Rocksteady, the other is like a handgun with a CQC knife embedded in the handle, reuse the rocksteady Rifle, Evil communicator.
Metalhead:
Metaruheddo Zetto:
New non-weapon parts: torso, arms, swappable forearms, lower legs. New winged Jetpack.
The new lower legs is to fix the wire issue on the lower legs.
The new torso is to accommodate hinged plastron and pluggable heavy fire gun on the chest (turtles in time.)
The new arms are to accommodate a Rocket Punch (needs 2 stands) the forearms should detach at the elbow and at the wrist. (Elbow for the rocket punch, and wrist for swappable hands.) The alternate forearms would have bladed wings (think Ken the eagle's boomerang but they'd work like Mazinger's bladed rocket punch)
The winged jetpack would be a small jetpack that works as an alternative to the backpack.
Obviously Mazinger Z is a heavy inspiration for this figure. The Turtles in Time version is another inspiration and fixing the main issue from the original figure is the third inspiration.
The weapon accessories would be yellow flame effects for the rocket punch, beam sword and beam knife. The light piping piece in Metalhead should be yellow. All the accessories from the original figure should be compatible with this one.
April O'Neil:
April:
Aside, thighs, forearms and hands, everything would be new on her. Taking a lot of design cues from April II minus the boots. (She gets new detailed boots similar to OG April.) Instead of purples from April II, she gets the details/accents done in a darker orangier yellow like the turtles's plastrons. This is a vague nod to one of the running changes to the original April. Her skin tone should be corrected and made to look more human and less sunburnt naked molerat. (Old April heads can be reused in the new skintone) add a new head with windswept hair as a nod to April II but using the headsculpt from Ninja April as a base... without the bandana, of course. New head with hat and sunglasses (incognito mode April)
For accessories:
The Camera from Ninja April, the Microphone from OG April, soft goods jacket, stungun, pepper spray can with plug in effect, hands to use the pepper spray can.
Mondo Gecko:
Xtreeeem skatin' Mondo G:
New bodyparts: head, legs, feet:
Basically long pants for Mondo with new knee pads and the shoes should look like in-line skate shoes. The heads should be the same heads but instead of a hat, Mondo is wearing a beanie. The shirt would have a different logo as well. Thinking Mutanimals Logo.
Accessories:
Inline skate attachments for his feet, Mondo's skateboard with a different deck deco. Thinking Mutanimals logo.
Muckman and Joe Eyeball:
Ultra Sludge Muckman:
New bodyparts:
Heads, torso, hands
The New torso is to have interchangeable heads and pluggable plastic slime drippage (eliminating the real slime dripping action of the original) head 1 mimics the original head. Head 2 has a snarling expression.
New accessories:
Alternate "full of sludge trashcan with Joe Eyeball" holding a hose. (This Joe is unarticulated and unremovable from the trashcan)
Sludge cannon (minigun looking cannon that plugs to the hose.)
Blast effect for the cannon
Slime effects for Muckman
Normal trashcan with standard Joe.
Note: Super7 could charge more for this variant.
Leatherhead:
Bayou Poachin' Leatherhead:
New heads, new vest, new right leg.
Basically thia new look is a Cartoon inspired Leatherhead with the Toon vest and Symmetrical new jeans (dark blue denim) and a more toon inspired head.
Accessories:
He gets the same belt accessories, but we add a new Hunting Knife, new wrangling lasso (soft goods rope with noose) and plastic ropes (like Bluegrass from silverhawks), bear trap and shotgun from normal Leatherhead.
Ray Fillet:
Mutanimals Ray:
New bodyparts: Torso, crotch and Lower Legs:
Basically reusing most of vanilla Ray Fillet and adding elements of the Archie Comics Man Ray.
New accessories:
Bigger harpoon, Fishstick with a different pose.
The idea is to make something INSPIRED by Archie comics Man Ray but not being too close to the NECA figure, hence the addition of "sleeves" and making his trunks longer.
Krang:
New pieces Redo the entire bubble walker:
Wave five was full of QC issues and in Krang case, the Bubble Walker was the biggest Troublemaker of them all. Usually the knees blew up.
A while back mine blew up both knees and I had to use Krazy Glue to fix him.So I'll take a Bubble Walker that works properly. I guess the knee and thigh pieces would have to be re-engineered. (Using pins that can be disguised with the knee)
Aside the Bubble walker, Alternate tentacle pose?
For new Accessories:
Melee type weapons for the hands (whether they're weapons or alternate hands is up to s7)
Guess that's it for now...
No comments:
Post a Comment