They finally admitted it. FFVII Remake is not a remake but a new story... They should have been honest from the start. I would've bought it anyway. The bait and switch tactics pulled by square enix were a huge turn off for some.
Been there, done that, nailed it, moving on!
So, here's the thing: We know that Sephiroth is trying to alter the past. What we don't know is if he's physically in the past or if he's sending his Consciousness to his past self... by his past self I mean JENOVA. Post-Advent Children Aerith MAY be sending cryptic hints to Remake Aerith. Zack may or may not be alive. The issue with this chess game between Aerith and Sephiroth is that it's TOO similar to the Eraqus/Xehanort chess game. One of the bigger cpmplaints about FFVIIR's story was that there was a bit too much Kingdom Hearts in the latwr parts of the game.
New FFVII Story implies changes, but at the same time Kitase DID SAY that the story wouldn't stray too much from the original. How far will they go is a mystery. How much will we have to wait is another one... Honestly, I don't wanna wait...
As I was saying: waiting 14 years for a sequel would royally suck. They claim soon, but this is Nomura we're talking about.
But back to the story: They can ADD stuff, like the cut part of the Kalm incident (detailed on the Japan only Mobile game involving the Turks.) Like Nibelheim, Kalm was obliterated by Shin-Ra and rebuilt with Actors paid by Shin-Ra to act like everything is awesome and Shin-Ra rocks! That would give us players something to do in Kalm other than listening to Cloud's BS.
Roche taking a more recurrent role. As much as Roche sucks, he was criminally wasted in the original.
Random Fact: Yuffie was originally a 20-something Ex Soldier turned Bounty hunter, who was allegedly obsessed with capturing other "rogue soldiers" like Cloud or Sephiroth. Maybe some elements of Proto-Yuffie could live on through Roche. That could make him a more recurrent threat in addition to the Turks.
I've mentioned before the Shin-Ra Wutai war should be explored more in Remake... having Wutai ninja hunting Yuffie to bring her back home. Having Barret deal with other Avalanche cells. We know Barret's cell is in a bad standing with most of Avalanche. They can implement things from the Turks game, Crisis Core and things left on the cutting room from the original. They should expand on the Odd Jobs mercenary thing for Cloud.
Personally, I don't want them to stray too far from the original. I know this rebootquel is its own thing, but based in the premise that Sephiroth is trying to rewrite history, it should play CLOSE to the original in order for him to "play his hand". Honestly, my biggest fear involves the deviations becoming too big or too Kingdom Hearts-like. If we had a hint on how far they're planning part 2, we could make a more accurate assessment for our expectations.
As I'm replaying the original, ideas on what remake could do fill up my head and now with the more or less confirmation of it being a sequel, crazier ideas keep popping up in my head. But it seems FFVIIRP2 is most likely gonna be on PS5. Hopefully it'll be "bigger than 4 hpurs of the original game".
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