We've seen the Masterverse Faker based on Revelation, which is a "Battle damaged Faker" but with He-Man colors... That's NOT what I want as a Masterverse Faker. Not because of my issues with Kevin Smith bastardized take on MOTU, but the lack of a "Pristine" Faker bothers me way too much...
Before you bother saying:
"UsE aN eXtRa He-MaN fOr ThE pRiStInE fAkEr"
Just shut up. THAT is not the point. For 39 years Faker was He-Man wearing Skeletor's armor with his RGB values swapped. I want sonething closer to that.
I know that with the 40th He-Man and Skeletor, a 40th Faker could be made as the Traditional style Faker. Revelation got their Battle Dmaged Faker... but what about New Eternia?
How would they Tackle Faker?
I'm torn between a Thermochromic Pristine Faker or Battle damaged. I also wonder how much should he copy from He-Man and Skeletor, and how much can he have that isn't an amalgamation of the previously mentioned two? Is he cybernetic in New Eternia, or is he a product of Forbidden Alchemy and Necromancy? Those types of questions would direct how he would look. This would also mean that Faker would require a variant... I am talking of a Battle Damaged Faker, of course.
For this example, I'll use the Cybernetic angle:
Normal Faker would be using the New Eternia He-Man body with Thermochromic plastic on his flesh pieces. I would also add New Eternia Skeletor's armor and cape. Instead of Faker Orange, it should be in brown with tan accents, and orangey brown cape. The idea is to have a slightly more realistic palette on Faker. The fur trim accents on the He-Man parts should be gray with a blueish tint. The shoulderpads, belt, and bracers should be gunmetal grey. With the blade and axe being in a brassy metallic color. Keeping a more "realistic take" on Faker's palette.
The Battle Damaged would reuse the Faker torso and arms, but the figure's skin tone would be similar to Skeletor's, while the robotic parts are gunmetal grey. This one would probably require a new Battle damaged head to match the New Eternia He-Man head.
Personally, I'm more inclined towards an undead Faker. My dream Battle Damaged Faker might be a bit too gory for Mattel, even when toned down. First his flesh would be Skeletor colored.
He'd have 2 heads:
One looking like a White eyed NE He-Man and blackish ooze dripping from his mouth
The second head would be more undead-like. Maybe with a gash at the top where an axe could be plugged in. A streak of blackish oose should be dripping from it down his face. The battle damage on his torso should be similar to that of the robot faker, but with organic stuff like guts instead of robotics. Maybe the body should have a few holes that could be plugged by arrows. His hands and feet should be Skeletor's.
The super duper toned down version would eliminate the Zombie holes but keep the black ooze dripping from wounds (painted battle damage like the Origins Battle Damaged Battle Cat) He should get a second Zombie head without the Axe gash. The hands and feet would be Skeletor's.
By having 2 versions (pristine and Battle Damaged) the fans can take Faker in a direction they prefer on their main displays. Just as fans can have Revelation, New Eternia, 40th anniversary options for their displays. But right now I'm not even sure if Mattel has a coherent plan with Masterverse.
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